Detailed Review
Hole Em All: Collect Master presents a unique take on the puzzle genre by combining black hole mechanics with strategic object collection. Developed by BRAINWORKS PUBLISHING PTE. LTD., the game stands out in the crowded mobile market through its distinctive physics-based gameplay and ad-free experience. The app has achieved an exceptional 4.86/5 rating on the iOS platform, indicating strong user satisfaction with its core concept and execution.
The game's primary mechanics involve controlling a small black hole that grows by consuming smaller objects, eventually enabling it to absorb larger target items within time-limited levels. Strategic movement planning becomes crucial as players must prioritize consumption order to maximize growth efficiency. The physics engine provides realistic object interaction and satisfying visual feedback when items disappear into the event horizon. Level design progressively introduces complexity through obstacle placement, size requirements, and decreasing time limits that demand increasingly sophisticated routing strategies.
User interface design employs minimalist controls with intuitive swipe-based movement that feels responsive across iOS devices. Visual presentation features clean, colorful graphics with particle effects that enhance the black hole's gravitational pull without causing visual clutter. The audio design complements the relaxing experience through subtle sound effects and ambient background music. Real-world usage patterns show players typically engage in short sessions during breaks or as a wind-down activity before sleep, with the game's progressive difficulty curve maintaining engagement across multiple play sessions.
User feedback consistently highlights the ad-free experience as a significant positive aspect, with reviewer Cats lollllllll noting on August 21, 2025 that 'This game has no ads at all' and Prysco similarly praising the absence of advertisements on the same date. Multiple reviews from August 2025, including from Dj Axolotl 1010, emphasize the game's stress-reduction capabilities, describing it as 'very calming' and effective for relaxation. The absence of failure penalties (mentioned by Reds 1969 on August 25, 2025 regarding 'no booms') appears particularly appealing to players seeking low-pressure gaming experiences.
The game's primary strength lies in its successful fusion of strategic puzzle mechanics with relaxing gameplay, though some players might find the physics-based movement requires adjustment time. The complete absence of advertisements represents a significant advantage over similar free-to-play titles, though this business model raises questions about long-term sustainability. Ideal use cases include short gaming sessions during commutes, between tasks, or as a mental cooldown activity. The game delivers effectively on its promise of satisfying physics puzzles while maintaining accessibility for casual players.
Perfect for: Casual gamers seeking relaxing puzzle experiences without pressure